The Legacy Kollection of Mortal Kombat: A Stunning Success for the Combat Series Franchise
The Mortal Kombat series retains numerous undisclosed elements and the capacity to surprise, well past its 30th anniversary after its first appearance in coin-op establishments. This latest compilation including the series' initial period, featuring four arcade games, several home system versions, and related titles, goes beyond only a accurately simulated set of legendary games including less celebrated releases — it functions as a comprehensive historical account about the making of the legendary series.
Even as a lifelong Mortal Kombat fan who has carefully followed its creation and evolution, there was numerous fresh aspects for me to understand and value about the series.
What Defines the Legacy Collection
Mortal Kombat: Legacy Kollection is, like other vintage game anthologies from the development team Digital Eclipse, portion educational film, part playable archive. The anthology contains digitally recreated editions of the first arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, including television and mobile versions of several of these titles. The anthology additionally contains the series' ventures at spinoffs, like combat-focused releases Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — some of the brand's worst entries.
The Legacy Kollection consequently doesn't represent a highlight reel anthology, but a study of the franchise's initial era, when developer Midway and franchise originators Ed Boon and John Tobias were determining how to create a combat title, created from video recordings of live performers, as they went along. Watching the documentary — containing vintage recordings, new interviews, and scans of old flyers, illustrated stories, and including internal communications — it's incredible to witness how Mortal Kombat went from modest origins to a international craze. It's genuinely amazing to see a group of pioneering developers, working with minimal planning or oversight, direct their entertainment passions into creating a legendary video game series.
Educational Component
The historical documentation of Mortal Kombat: Legacy Kollection documents the ascent of the fighting series and the founders' vocational paths at the no-longer-operating Midway. It further illustrates how these identical developers addressed how to consistently surpass their achievements, encountering significant demand to replicate their achievements. It serves as a compelling period piece constructed using analog films and film-based pictures and hand-drawn illustrations, which demonstrate the hands-on approach of Mortal Kombat's development and how oral tradition helped circulate its mysteries and hidden aspects of Mortal Kombat in its peak period in gaming halls. Delivered in easily digestible portions, it's an eminently watchable set of brief historical films that includes titles, illustrated stories, cinematic adaptations and even the comical physical events. The compilation also contains some never-implemented techniques and game character images among its archived development assets.
Interactive Gaming
Interspersed along the quintet of documentary episodes' progression are invitations to experience the actual titles. At various points, audience members can jump into a combat game session or a home system version to rediscover its combat system and visual presentation, recreated with impressive accuracy on current technology.
I spent the bulk of my time experiencing the original arcade titles, particularly Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here stand the test of time, especially in one-on-one local play. But playing against the artificial intelligence fighters in these releases is a testament to how primitive and unbalanced the programming was in early Mortal Kombat games. CPU-controlled opponents clearly employ dishonest tactics or are otherwise dumb as rocks. Lacking someone to play against — online play is available in numerous anthology releases, but somewhat limited in options — you'll miss the full enjoyment.
Technical Presentation
The two dozen available combat games in the anthology, a blend of arcade, console, and handheld games, are precisely simulated, though I have noticed a handful slight anomalies — mainly control latency and sporadic glitches, notably within Mortal Kombat 4. Even though the releases are largely presented as-is, developer Digital Eclipse has incorporated various clever user experience improvements and visual presentation options. For instance, users can elect to reveal combatant-unique actions on-screen and choose to enable infinite time to execute finishing moves. Also included are choices for accessing hidden fighters, removing the requirement to complete obscure techniques to unlock them.
Graphically, the titles can be played with a variety of visual enhancements and presentation styles. Mortal Kombat: Legacy Kollection offers very realistic effects that reproduce the CRT monitors of arcades or domestic TVs, or the monochrome green display of a Game Boy. An especially welcome feature is the choice to enable coin-op-inspired frames surrounding the screen, with the MK game of your choice precisely and gently mirroring against the artificial ebony plastic frames. It's very artistically charming.
Extra Content
Players will discover multiple appreciated elements beyond the documentary and emulated arcade classics, containing a soundtrack mode that allows users to rediscover the soundtracks of different Mortal Kombat games absent the noise of two kombatants viciously slaughtering each other. There are also fighter biographies that feature histories and the various bits of lore displayed via the idle displays of gaming hall releases and endings.
Lost Media Recovery
A particularly notable inclusion for dedicated series enthusiasts is the ability to access a piece of "lost media" in the format of Ultimate Mortal Kombat 3 Wavenet Edition. This specific release, a moderately improved edition of Ultimate Mortal Kombat 3, was an pioneering effort from the developer at one-on-one internet-based play in coin-op establishments. The Wavenet Edition of the game is virtually identical to UMK3, but included the option to challenge online opponents and contained several small bug fixes and balance. Yet this online edition failed to achieve popularity, in part